Wednesday, October 2, 2013

Dudes I totally miss you

These are the characters from my current D&D game

Self Portrait / Space Marine concept

Galaxy Patrollers use L.I.T.E. card technology for most of their equipment. Cards carry different weapons or tools which are then holographically rendered by the Patroller’s armor. Additional weapons can be temporarily downloaded by the antennae on their back. This technology gives the Galaxy Patrol unparalleled adaptability to the countless unpredictable dangers they may face in the line of duty.

Bruce Almighty

Hope everyone has been well!  I am teaching drawing part time in Agoura Hills and doing some freelance work.  No classes for me this fall, hopefully in the spring.  Would love to see / hear what everyone has been up to!






Monday, April 22, 2013

New Pic

Been messing around with this picture for a while, was wondering what you guys thought. It started off as a class assignment but I decided to work on it on my own now that spring term is over.

Hope everyones been good

Monday, April 15, 2013

Space ships, space guns

Hey everyone,

Hope ya'll have been well!  I bought a Cintiq after finishing up work on Iron Man 3 and have been drawing like a madman for the past month.  Here are some recent designs I did for the comic book I've been working on.

Looking for work now, so if anyone knows anywhere that's hiring, holla atcha boy!




Tuesday, April 9, 2013

CDA Summer Schedule 2013

For all you hard workin art peoples. Everything in Red is supposed to be a new addition or change.

PS. the workshops look amazing. Justing Sweet? Nathan Fawkes? Yes Please. I took Marshal's Comp Workshop before, its good.

Hope everyone has been doing well! We have been getting some crazy winds out here in Pasadena, but soon it will be Summer! Cheers everyone!

-Kevin

Tuesday, March 19, 2013



Good call, Kevin.  I had been so worried about localized color and its transition into light and shadow that I neglected warm and cool/colored light sources and there effects on form.  Had me reading through Gurney's Color and Light.  I wanted to keep it a bit more subdued then in the paint over but even the little bit I did pushed it a great deal.  I think I have it where I want now and here it is.

Wednesday, March 13, 2013

Merc Paintover


Will, incase you were interested in what a different type of lighting situation could look like for this char, this is a potential direction. I got a lot of influence from Dave Rapoza & the amazing way he lights his characters.

 I did not change much from your original design. just some changes in warm / cool colors, light / dark, messing aroudn w/ opacity & rim lighting. This paintover is still far far from perfect, and in no way is this the "right" way to make a character illustration, just the direction I would personally take it.


Hope this helped mate,

Cheers!

Monday, March 4, 2013

TS Designs




Hey everyone, hope you've been well!  Cydney and I caught up a couple weekends ago and her stuff is looking great.  I have been insanely busy working on finishing up the VFX for Iron Man 3!  It's going pretty well, but I'll be ready for a break when it's over.

In my spare time my big project has been working on this space western comic!  Here's a sneak peak at some of the designs.  We're aiming to release the first issue in mid-April.

More stuff soon!  I gotta get some pages done :)

Thursday, February 28, 2013

Hi all.  I hope all is well and wanted to let you know that while I may not have been posting I have been lurking like a creep.  Kevin, your blog, and work, is looking sick.  Really getting inspired by your stuff.  Thanks for the FZD links.  They have been a great help and if you find anything else you feel could be helpful, let me know.
As for me, I have been trying to tack down a digital work method that allows for constructive growth with the minimum of menu frustrations and surprises.  Bear with me as I would like to share my current process.
A while back Sam mentioned something about mercenaries in space and that got me thinking.  I imagined that with the tech involved in space travel, as well as the lawlessness created by vast distance, that a biker motif would be both esthetically pleasing and logical.  Looking to Sons of Anarchy and such I did a quick sketch that featured some points: sleeveless vest over hoodie, chaps, boots, etc.  I worked on gray using black with white highlights.
Once I had the look I was thinking of, I went into greater detail.  Cleaning things up, deciding on a face, using more tones.
All the while the transform tool became important to exaggerate proportions.  I then used a multiply layer to apply localized color.
I then created a topmost layer and using high opacity, painted details, highlights, shadows and details.
Using that lasso tool, I created a mask selection around the dude so I could paint a simple everyday space-biker environment.  I tried to keep the background simple and colorless so not to distract from the figure.
Lastly, I used the Gaussian blur filter to push the background back further and the transform tool to tweek things.  And this was the final for Space Biker. 

Me being afraid of technology and all, I still start on paper (where I feel most comfortable) offten and this is the method I use for that.
On paper, I did a pen and ink wash drawing of some dead guy.  I scanned it in, changed it to gray scale and did a little clean up.
I then switched it back to rgb and used the Hue and Saturation menu to make it warmer and make the highlights more yellow.  I then started applying localized color (in picture the armor) with a multiply layer.
I continued adding in color on the multiply layer and created the opaque highlights/shadow/detail layer over that.
Finally, I cut out a portion of the background and replaced it with a gradient layer, added some foreground mist with opacity/Gaussian blur and did some final transform tool stuff to change proportions.

These examples are the closest I have gotten to making sense of photoshop thus far.  Masks, Transform, and Selection tools have been a great help and I can't help but wonder what you guys are using that I am unaware of.  Let me know if you have any insights.  






Friday, January 4, 2013

FZD Tutorials

Yo Sam. if you havent checkded this dude out, and you have some free time, this guy has some potentially amazing information on his videos.

http://www.youtube.com/user/FZDSCHOOL?feature=g-high-u

He also runs an amazing design school in Singapore.

Cheerio